A slot is a dynamic placeholder that either waits for content (a passive slot) or calls out to a renderer to fill it with content (an active slot). Like renderers, slots use the ACC to manage their contents.

For example, if you have a slot that contains an image, you can set the ACC to only load that image when it is called. This way, the slot only displays a thumbnail or small version of the image when it is rendered.

Similarly, a slot can contain a link to a full-size version of the image. When the slot is displayed, the full-size image is loaded from a remote resource, bypassing your Web server.

Slots also offer a wide variety of features, such as regular multipliers, wild multipliers, and progressive multipliers that increase with each successive win. Other features include multiple pay lines and tying a player’s winnings to their loyalty level.

The first step in slot game development is creating a concept of the game. Then, artists produce sketches and wireframes that display how the game will look and function. After the concept is complete, your slot game developers must conduct thorough testing and quality assurance to detect bugs and issues. Thorough testing results in a better product and allows you to launch your slot game to the app stores with confidence.